

How is the full version planned to differ from the Early Access version? And of course, full release will be only another step in a long journey – I expect I’ll continue working on FWsim and release more updates for years, just like I’ve been doing since 2010.” However, that could change - there might be great ideas from the community that take quite a bit longer to implement.

What is the current state of the Early Access version? That being said, I have big plans for the full version: New graphics, better user interface to make it more intuitive, more and better 3D environments… The sky is the limit though – the community’s feedback will be essential to guide my priorities and shape the development of the full version!” “ FWsim is already usable from top to bottom, and it’s a complete fireworks simulation experience. “As it is right now, FWsim is ready to use and fully functional. How are you planning on involving the Community in your development process? “The price of FWsim will increase on full release.” Will the game be priced differently during and after Early Access? My plan is to build upon what it already has the first changes will be incremental, and major “revolutions” will come further down the road.”

“Getting feedback from the Steam community is the most important aspect of the Early Access period. Now we would like to get feedback from a wider audience of gamers.įWsim already has a strong userbase among fireworks enthusiasts and professionals.
